Randomizer

Randomizes things, moreso than usual.

  • Cross Class Skill Randomizer

    Randomize all the skills!

  • Dialog Randomizer

    If it talks, it gets randomized. DLC dialogs are only loaded while in the DLC, therefore they can only be played/randomized inside the DLC.

  • Effect Randomizer

    Changes subtle aspects of most game items, so they no longer behave completely as expected.

  • Enemy Level Randomizer

    Lets you randomizer the level of enemies a bit more. Probably a bad idea.

  • Gear Randomiser

    Randomises all gear in the game.

  • Loot Randomizer

    Loot Randomizer is a mod for Borderlands 2 and The Pre-Sequel that provides repeated new playthrough experiences, by means of shuffling every item in the game into new drop locations.

  • New Weapon On Kill

    After getting in game you’ll want to enable the mod and choose your options. Also you can set up a hotkey to change weapons.

  • Player Randomizer

    An overengineered redesign and expansion of Abahbob’s elegant Cross-Class Skill Randomizer, this mod scrambles a player character’s skills and class mods.

  • Projectile Randomizer

    This mod will randomize projectiles all over your game.

  • Silly Scales

    Randomizes Players, Enemies and Vehicles scale when they spawn. Players are randomized after dying as well. If you’re playing single player I highly recommend using the Alternate player scale.

  • Skin Randomizer

    Features: -Press a button to select a random customization combination —This selects a random head/skin for characters and random skin for both vehicles -Adds an option to unlock customization eligibility —This allows maya heads to be used on zer0, vehicle skins can be character skins, etc. ver 1.1: added in the function to allow the ranomize key to be rebound ver 1.2: renamed hooked function for compatibility

  • Vault Hunter Randomizer

    Randomly pick a vault hunter with timed auto swap options or a hotkey.

  • Weapon Randomizer

    Auto randomizes the weapon in the first slot every X seconds, or on pressing a configurable keybind.


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