Player Randomizer
- By
- Latest
0.2
- Supports
- BL2, TPS, and AoDK
- Coop
- Unknown
- License
- GNU GPLv3
Fills a player’s trees with random skills, and updates class mods to boost skills from the new set.
Idea stolen from Abahbob’s Cross Class Skill Randomizer.
Usage:
From the main menu, under Mods, enable ‘Player Randomizer (New Seed)’. Bring up Options->Mods->Player Randomizer to control how you want to randomize your character.
- Skill Sources sets which characters to pull skills from.
- Additional Skills lets you include skills that should work despite referencing the wrong Action Skill, as well as skills that may be nonfunctional or badly broken.
- Action Skill determines which character’s action skill to assign to yours; note that graphics may be wrong for some character/skill combinations, but the effects should still work correctly.
- Skill Density selects how much to fill in the skill tree - for reference, BL2 character trees are about 60% full, while TPS trees average 65% full.
- Randomizing Tier Points changes how many skill points it takes to unlock the next skill tier.
- Randomize COMs enables modifying the player’s classmods to contain skills from the new random tree.
Once you’ve made your choices, load your character and start the session as usual. The next time you launch the game, the Mods menu will show a new enabled entry, ‘Effect Randomizer (#)’, where the number is the newly-generated effect seed. Remember that seed - if the game crashes, you’ll need to re-enable that entry.
This is a legacy mod, which will be run in compatibility mode. It may behave slightly odd, and it may stop working at some point in the future.