Effect Randomizer
- By
- Latest
2.0- Supports
- BL2, TPS, and AoDK
- Coop
- Unknown
- License
- GPL3
Changes subtle aspects of most game items, so they no longer behave completely as expected.
Alterations:
- Projectiles may borrow each other’s behaviors. They can make unexpected noises, follow odd paths, or even home.
- Firing modes can lase, split, ricochet, or change speeds.
- Parts have different effects on shield behavior. A common Absorb shield with lucky parts may beat a Sham.
- The same applies to classmods. With good parts, a high-level mod could potentially boost a skill more than +6.
- Lastly, relics now boost random attributes. Really want an artifact that improves corrosion damage and movement speed? It might be out there… Note: relics are not supported on TPS. Oz kits have enough quirks already.
Usage:
From the main menu, under Mods, enable ‘Effect Randomizer’ and escape back to the main menu. Bring up Options->Mods->Effect Randomizer to enable the effects you want to change, then load your character and start the session as usual. Changes to settings in the in-game menu will have no effect until after a return to the main menu.