Contents

Effect Randomizer

Mod by: Milo
Current Version: 0.1

Description

Changes subtle aspects of most game items, so they no
longer behave completely as expected.

Alterations:

  • Projectiles may borrow each other’s behaviors. They
    can make unexpected noises, follow odd paths, or even
    home.
  • Firing modes can lase, split, ricochet, or change
    speeds.
  • Parts have different effects on shield behavior.
    A common Absorb shield with lucky parts may beat a Sham.
  • The same applies to classmods. With good parts,
    a high-level mod could potentially boost a skill more
    than +6.
  • Lastly, relics now boost random attributes. Really
    want an artifact that improves corrosion damage and
    movement speed? It might be out there…
    Note: relics are not supported on TPS. Oz kits have
    enough quirks already.

    Usage:

    From the main menu, under Mods, enable ‘Effect
    Randomizer (New Seed)’. Bring up Options->Mods->Effect
    Randomizer to enable the effects you want to change,
    then load your character and start the session as usual.
    The next time you launch the game, the Mods menu will
    show a new enabled entry, ‘Effect Randomizer (#)’,
    where the number is the newly-generated effect seed.
    Remember that seed - if the game crashes, you’ll need
    to re-enable that entry.

Currently Supports: BL2 + TPS + AoDK

Categories:

Requirements

You can download Effect Randomizer here: Download Link

View the source code here: Source Code

This mod is licensed using GNU GPLv3 ?