Contents
Mod by: juso
Current Version: 1.2.0
PythonSDK Mod/Ressource that allows the easy creation and use of new non replacing Objects.
.zip
.zip
archive into the /Binaries/Win32/Mods
directory of your game.Mods
menu and press Enter
on the Constructor
Simply place the provided files/folders anywhere inside /Binaries/Win32/Mods/Constructor
.
The names of the files do not really matter, as most mods will add new objects, so they won’t overwrite each other and
shouldn’t cause any compatibility issues.
If you do care about load order, the files will be loaded in alphabetical order of their respective directory.
As always, use BLCMM to configure your mods and decrease compatibility issues.
After you are done in BLCMM make sure the files extension is .blcm
and then place the file inside of the Constructor
directory.
It’s basically the same as with constructor addons/Non replacing mods. Load order of the .blcm
files is again, alphabetically.
The .blcm
mods will then automatically be merged and enabled.
.json
file instead of the .sav
file the game uses. You can open this .json
with any text editor and simply give yourself any item you want, but you will need to know the parts object name.juso#6352
Currently Supports: BL2 + TPS
Categories:
You can download Constructor here: Download Link
Report issues here: Issue Tracker
View the source code here: Source Code
This mod is licensed using MIT ?